Zombienautics // Comms archive
Transmissions
Announcements, launch reports and dev logs from Mission Control.
- DEV LOG // ZN-004
Mission Control dev log #1: designing a crew that doesn't take orders
In most management games, you tell your units what to do and they do it. In Zombienautics: Mission Control, your crew is dead, and the dead do not take orders. So we built the crew …
- PUBLISHING // ZN-P04
Announcing Europa Descent with Black Ice Studio
We’re proud to announce our fourth publishing partnership: Europa Descent, a narrative exploration game from Black Ice Studio. Eight dead astronauts. One frozen moon. An …
- MISSION SUPPORT // ZN-P01
Hollow Moon turns three — and the crew is still walking
Three years ago today we launched Hollow Moon with Slow Shamble Games, our very first publishing partner. Since then, players have walked a combined 1.9 billion kilometres across …
- LAUNCH REPORT // ZN-002
Charnel Station docks on Nintendo Switch
Our survival horror game Charnel Station is now available on Nintendo Switch, joining the PC, PlayStation and Xbox versions. The port includes everything from the original release, …
- LAUNCH REPORT // ZN-P03
Pandora Deep is now in early access
Launch confirmed. Pandora Deep, the co-op survival horror game by our partners at Long Sleep Collective, is now available in early access on PC and Steam Deck. Up to four players …